William is a Software Engineer with a passion for coding. He has a very diverse skill set, a result of over 5 years full time employment using a variety of languages, tools and environments. He is currently freelancing, working on iPhone projects and other commercial contracts. Please feel free to contact with any work or business oppertunities.
This page details several projects on which William played a key role. He has worked on other several projects which cannot be listed due to confidentialy agreements.
contact@williamdenniss.com
GPS Log is a location recording and tagging app. You can log your current location and add whatever additional data you like including a title, notes, tags, and pictures from the camera or photo library.
Rapidly log places you visit without needing to find and record a street address! Later, browse through your log and view the locations in the Maps app, or email yourself a Google Maps link. Then, export the lot and view in Google Earth or your favorite GPX map application.
GPS Log is an ongoing commercial iPhone project of William Denniss. It is targeted as a premium, first-class iPhone app.
Fly through the neon sky in this exciting and addictive retro arcade-puzzle game, designed specifically for the iPhone and iPod Touch. Tilt your device to reach the blue slalom tiles before they scroll off-screen!
Forge your own path through the neon labyrinth by touching tiles to swap their places. But watch out for ambling Tanks, the stationary but lethal Turrets...and the dreaded †ber Tanks. GPS Log is a location recording and tagging app. You can log your current location and add whatever additional data you like including a title, notes, tags, and pictures from the camera or photo library.
Neonscape is a game programmed by William Denniss. It is considered a "first pass" on a unique and original game idea for the iPhone, and plans are in the works to release a bigger and better version. William is looking for partners for this venture, if you are an iPhone publisher/marketer, please get it touch!
Born in hell but raised on earth, Hellboy battles for the forces of good against supernatural forces of all shapes and sizes. Armed with the Right Hand of Doom, a mighty stone fist and an arsenal of powerful combat moves, he travels to dark, forgotten places inspired by the dark and twisted Hellboy universe.
Hellboy: The Science of Evil is an action-adventure game with an emphasis on close combat, destructible environments and a rich singleplayer story. It features 6 expansive levels, a smorgasbord of weird and wily enemies, epic boss battles and cooperative and competitive multiplayer modes.
William worked on Hellboy PSP as Lead Programmer for Big Ant Studios, and was on the team from first build to last.
Projected Lineriders cars follow lines that people draw on the surface with pens,
speeding up and slowing down according to a visual annotation language. The cars
skid and crash and jump over obstacles like hands, bridging the space between the
physical and virtual. The game is open ended, nurturing peoples' own creativity and
imagination as they strive to create the perfect track.
Lineriders was a collaborative effort of Philip Worthington and William Denniss.
An open source java digital photo gallery management tool.
Gallery Mage is a Java based photo gallery processing tool created by Will in his spare time many years ago and is still maintained (and used) to this day.
More information about Gallery Mage can be found at the Gallery Mage web site.